How to setup GPS / GNSS in Unreal to receive rrlib::math::tPose3D
Expected behavior
Receive GPS data from Unreal.
Work in Progress
sources/cpp/libraries/gps
-
sources/cpp/libraries/unreal/converters/gnss/mUGNSS.h
(with branchre-structure
) - GNSSActor in Unreal.
My current understanding looks like this:
- Place
GNSSActor
in Unreal. How to configure this actor? - Convert Unreal signal with
sources/cpp/libraries/unreal/converters/gnss/mUGNSS.h
- Convert the GPS data with these modules
sources/cpp/libraries/gps/mGPSDataComponents.h
sources/cpp/libraries/gps/mGPSData2WCS.h
Future Work
As soon as this issue is closed, we can document how to extract the GPS details in the wiki.
Edited by Dennis Meckel